Introducing Unity 360 Video Player, The easiest way to create a 360° Video Player with VR Support in Unity.
360° photos and 360° videos have become a new standard in the digital industry. Thanks to a ton of 360° cameras that launched in the past year, 360° content creation is exploding.
However, unlike the way we play 2D photos and videos, playing this kind of content is not that straightforward. It requires a ton of work. 3D mapping, head tracking, VR mode enabling, as well as a well-designed playback control to make everything work perfectly in term of functionality and user experience is not an easy task.
But don’t worry, the year is 2017. And with the help of the OmniVirt SDK, we can implement a 360° video player with just few lines of code! In this article, we will provide you a tutorial on how to do that step by step.
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Please note that there are several techniques to develop an application (Native, Hybrid and etc.), but in this article, we will focus on one of the most popular developer tools in the market, Unity.
Read our full tutorial and see example code at The easiest way to create a 360° Video Player with VR Support in Unity, download Unity framework, Unity 360° Video Package, or visit the link here: https://medium.com/omnivirt/the-easiest-way-to-create-a-360-video-player-with-vr-support-in-unity-bc5405fe98af